Monday, December 30, 2013

XBMC4XBox 3.5 Beta 1 released!




Xbox-Scene News





XBMC4XBox 3.5 Beta 1 released!



Another update for the Xbox Media Center (XBMC).

The XBMC4XBox team have released a new beta version of their Media Center for the original Xbox, featuring many bug fixes and improvements.

Xbox-Scene


A new XBMC4XBox beta version is out, and features many changes for those who still use the amazing Media Center for the original Xbox console.

Here's the full info and changelog for v3.5 Beta 1:

A late Happy Xmas to you all, and wishing the best for the new year. What better than to give you a new XBMC4XBox release to test though. Just in time :)

The 3.5 Beta 1 release has seen a massive amount of work from the last stable, and includes all fixes from 3.3.3, but has been ongoing in development since the first 3.3 release. Released now as a Beta 1 as it does require some further testing, and there may be new issues or regressions, but I would encourage people to try it alongside the current stable and feed back any problems via the forum or bugtracker.

Changes include:

• Python 2.7.5 – includes working libraries for sqlite3, and fully working ssl. This brings far better compatibility with upstream XBMC plugins, and logging in on YouTube etc works, which it never did on the previous Python 2.4. This took many hours of work to do including building working python libraries compatible with the XBMC4Xbox architecture. Bugs may remain, but I hope it will be an improvement for most people.
• DVDPlayer has been updated to the FFMPEG 1.2 libraries which brings improved codec support, and new features. We still include two sets of FFMPEG libraries, one for the most common formats, and another which has everything. Webm and XMV support is now added to the smaller library set, but please do report any issues/questions on the forum.
• Skin changes from XBMC to make backporting of xbmc skins easier.
• Many bug fixes and other improvements – you can always check on development activity via the Redmine activity page.

Many thanks as usual to the XBMC project for without their support and open source licence, we could not exist. Many congrats to them on the release of Frodo 12.3, and we are all exciting about their upcoming Gotham 13 release too. Cheers :)

Big thanks to all contributors, including a special thanks to Dan Dar3 for many bug fixes and his ongoing work on XBMC4Xbox Remote, to the many people who help in the of the running the forum, and those who have contributed financially to the project. My personal thanks to XPhazer, Ghostly, Xman, and co for moral support, and to Dom, Byron and others for providing users with skin customisations.

If you enjoy using XBMC4Xbox and want to show your support for the ongoing development please consider making a donation to the project. Please also do join in the discussions over at our Forum.

You can grab it from the official XBMC4XBox website linked below!

News-Source: XBMC4XBox 3.5 Beta 1 released! (via) MaxConsole Underground






Sunday, December 29, 2013

Rumor: Xbox Ones leaking liquid?




Xbox-Scene News





Rumor: Xbox Ones leaking liquid?



Two issues reported so far...

If true, this is a really bizarre issue affecting some Xbox One units.

Xbox-Scene


A couple of users are reporting a really weird issue with their Xbox Ones on the official Xbox Support forums.

Apparently, their consoles are leaking a liquid that leaves a milky-white residue, from inside the system itself. One of the users posted a couple of pics showing the leak, but these are really low-res (see them above).

A few have suggested that it could be capacitor fluid that might have leaked out of the vents, or... somebody could just have spilled something on it. SO, for now, consider this as a RUMOR.

Here's the report:

A couple of users on the Xbox Support forums are complaining about quite an unusual issue with their Xbox Ones. Their Xbox Ones were allegedly leaking a liquid that was leaving a milky-white residue, from inside the console itself.

From all accounts, it seems that it could be the thermal compound leaking out (a heat-conducting compound that sits between a chip and its heatsink, to help channel generated heat from a graphics/CPU chip to the heatsink to dissipate), though the compound itself would have to have been applied quite liberally to leak out. Seeing as the Xbox One’s huge heatsink-fan assembly sits at the full right-front of the console, near the vents, it wouldn’t be much of a stretch for the compound to leak out if too much was accidentally applied during assembly.

Usually, most thermal compounds, especially ceramic-based ones, are not electrically conductive, but might be capacitive (though they can hold a charge; they can’t transfer it). So even if the above issues are true, and thermal compound is involved, it would not typically cause an electric shortage on the console.

UPDATE 1: N4G user TIER1xWOLFPACK has suggested that it could very well be capacitor fluid that might have leaked out of the vents. It’s a very plausible explanation as well, considering the people complaining about the issue did mention an “oily” liquid, which describes adequately how the liquid escaping from damaged capacitors looks like. In the case of a damaged capacitor, the people having the issue should definitely contact support and send in their Xbox One’s for repair, since if a capacitor leak is the case, then they could have some serious issues down the line.

UPDATE 2: CynicalAnarchy, the Xbox One owner who originally reported the leaking liquid issue, has updated the thread with two (admittedly pretty low-resolution) pictures showing the milky residue on top of the Xbox One. The residue seems to be on the vent, right above the main exhaust fan of the Xbox One.

UPDATE 3: CynicalAnarchy contacted us to tell his story in more detail. Read his comments below:

“…I didn’t just take a picture as soon as I saw the residue I waited two weeks then I came here to the forums, to try and find out if I was the only one with the problem, and then today, I posted the pictures and contacted microsoft, like the person up there suggested. I take relative good care for my xbox, I’ve only place my controller or the mic on top of the xbox, I haven’t spilled anything on it and the oily sticky ness you see in the pictures is me trying to wipe it up earlier in the week, hoping the problem went away. I’ve read a few off the comment on the sites saying I’m a fake or a troll cause they don’t see any xbox one games on my recent games, Both AC4 and BF4 are xbox one games, the only ones I have. I can assure you this is not fake, I don’t have an actual camera, but I’ll see what I can do about getting a better picture.”

(Note: As far as Xbox One games not showing up on recent activity, this is a known issue and the feature hasn’t been activated yet. Currently, Xbox One game stats DO NOT show up on one’s Xbox website activity feeds e.g., I myself play my Xbox One version of Call of Duty (last played a week ago), but my own activity feed shows me playing it last on November 30th, 2013.)


News-Source: Rumor: Xbox Ones leaking liquid? (via) MaxConsole






Thursday, December 26, 2013

How to correctly read/write the Xbox One NAND Filesystem




Xbox-Scene News





How to correctly read/write the Xbox One NAND Filesystem



A Christmas gift from Team Xecuter

The picture also includes images of the R/W adapter

Due to the fact their picture is over 8700 pixels in length, click on the shorten thumbnail below to view it fully.



Also it seems TX is working on small adapter to make the job easier for everyone, here is picture of it in action:



News-Source: How to correctly read/write the Xbox One NAND Filesystem (via) XboxOneCrunch






Monday, December 16, 2013

Xbox 360 system update 2.0.16547.0 released




Xbox-Scene News





Xbox 360 system update 2.0.16547.0 released



Seems that Xk3y and LT3 are safe!

Microsoft has released a new system update for the Xbox 360, featuring some changes related to child accounts management.

Xbox-Scene


Microsoft has released the new kernel update 2.0.16547.0 via Xbox LIVE.

The changelog:

• 'Some changes have been made to how child accounts are managed and created.'

Right now people are reporting that Xk3y and LT3 are safe:

  • The X360Key still works after the update, all games will be launched without any trouble.
  • The Flash (LT +3.0 - LTU2.0) also works perfectly, games will always be engraved with a IHAS or clone.

But as always, and if you use any of those devices, be careful when updating!

News-Source: Xbox 360 System Update 2.0.16547.0 released (via) 360Crunch









Sunday, December 15, 2013

TX is giving a sneak peek into their final big 360 device




Xbox-Scene News





TX is giving a sneak peek into their final big 360 device



TX is working on their final secret product for the Xbox 360 consoles

Recently, TX released photos of what is to be their finale big product for the Xbox 360 modding scene.

Xbox-Scene


Clearly this model is for newer Xbox 360 Slim consoles, two versions one with internal HDD bay and one without:



And this model is for older Xbox 360 Phat generation, again two versions one with internal HDD bay and one without:



With no other information released by TX, has turned this into a wild speculation thread on their site, with pages of guesses rolling along.

Some were good ideas and some were just funny. The best opinion I have seen is from a user on the TX forums named iLLNESS who said:

Here's my take:
  • obviously an ODE
  • usb port for optional external hard drive OR external dvd drive paired with x360usb to play retails
  • internal housing for 2.5mm (lets hope not 9.5mm limit) hard drive
  • looks like a switch on the right to toggle between internal hdd or external usb hdd/retail drive
  • switch closest to usb port to unlock the 'bezel' to remove/insert hard drive


All though he did miss the SATA connector next to the USB port but its a still a good guess as to what this really could be coming from TX.

The other big question is now that Xbox One is launching next week, will the world famous Xbox modding scene team move onto the next-gen. :)

News-Source: TX's sneak peek into their latest product (via) 360Crunch

PLEASE NOTE: Since Xbox-Scene Forums Are Down At The Moment, the forum link goes to the News Source, once the Forums are up again, I will generate a XS thread for the news. Sorry, but I can't fix that problem!









Tuesday, December 10, 2013

Matrix Freedom 1175 Updated adds LTU2 support




Xbox-Scene News





Matrix Freedom 1175 Updated adds LTU2 support



Now Supports Using Either Matrix OR LTU2 Firmwares‏

The Matrix Team keeps making their Xbox 360 drive replacement board better, the latest version of their manager, allows you to select between Matrix or LTU2 firmwares on the Matrix Freedom 1175 V2

Xbox-Scene


Not much more needs to be said, except the latest V2 Manager for the Matrix Freedom 1175 PCBoard now supports using both Matrix firmware and LTU2 firmware. -- Enjoy!

Xbox-Scene


If you looking for good in-stock supply of V2 Matrix Freedom 1175 PCBoards, check out the following link from Olygame for more info!

(Please see the source forums link below for the Download Link)

News-Source: Matrix Freedom 1175 V2 Manager adds LTU2 support (via) 360Crunch









Monday, December 9, 2013

CronusMAX - Full XBOX ONE Support Added!




Xbox-Scene News





CronusMAX - Full XBOX ONE Support Added!



Worlds 1st Keyboard/Mouse/Modded Controllers

CronusMAX now works on Xbox One, PS4, Xbox 360, PC, PS3, and maybe more.

Xbox-Scene


Here is the full info from TX's forums:

For the last two weeks we have been working hard with the CronusMAX team to add complete support for the CronusMAX and XBOX ONE Console.

This is perfect for those who love their old 360 controllers, or had a real expensive modded 360 controller and now don't have to worry about buying another, or want to use a PS4 Dualshock 4 controller or want that extra edge by playing with a keyboard and mouse. Naturally you have full access to all of the modpacks too so you can now play with a fully modded controller on your Xbox One - including our latest addition to the modpack range, CALL OF DUTY GHOSTS V1.0 - again supplied free of charge and will be out very soon

This is a FREE update for all CronusMAX customers

  • Introducing World's First Full Xbox One Support
  • Gaming Keyboard & Mouse on Xbox One
  • DualShock 3 Controller on Xbox One *Wired & Wireless*
  • DualShock 4 Controller on Xbox One *Wired & Wireless*
  • Xbox 360 Controller on Xbox One *Wired & Wireless*
  • PS3 Joystick on Xbox One
  • Xbox 360 Joystick on Xbox One
  • Wii U Pro Controller on Xbox One
  • Wiimote on Xbox One
  • Full Scripting and Macro Capabilities on Xbox One
  • All ModPacks on Xbox One including Battlefield 4, Call of Duty Ghosts and more!
Changelog:

Gtuner: 2013-12-10, Ver 2.08
  • GPC: Added support for XB1 rumbling triggers (RUMBLE_RT, RUMBLE_LT)
  • Added support for Xbox One console
  • Added DS3 BT rumble flow control+ (plus) option
  • Plugin Manager: Background color (green: installed, red: need update)
  • Documentation updates
Firmware: 2013-12-10, Ver 1.36
  • Added support for Xbox One console
  • GVM: Added support for rumbling triggers of Xbox One controller
  • Fix DS4 accelerometers Y and Z signals
  • Added DS3 BT rumble flow control+ (plus) option
  • GVM: Fix on get_controller function
MaxAim v3.10: Added support for Xbox One console (also added PS4 to be ready for upcoming support)

MaxRemapper v1.10: Added support for Xbox One console (also added PS4 to be ready for upcoming support)

ComboMagic v1.75: Added support for Xbox One console


If you wish to enjoy a full video demo of it action, see the source links below!

News-Source: CronusMAX - Full XBOX ONE Support Added! (via) XboxOneCrunch









Sunday, December 8, 2013

NANDOne v0.02 released by tuxuser




Xbox-Scene News





NANDOne v0.02 released by tuxuser



Crunching down the secrets of the next-gen Xbox One, one bit at a byte!

It took only a few months for the X360 to fall apart into a bunch of understandable bytes for experienced scene developers, how long for XB1 will it take, as the same crew of experts unravel its bits!

Xbox-Scene


A short time ago a method to dump the NAND of an Xbox One was released. Which you can read about here.

Since that announcement Jrunner has already been updated to allow it to dump the Xbox One NAND.

Now Tuxuser who is known for things he has done in the 360 scene has created an app that may allow more information to be gathered from those NAND dumps.

NANDOne v0.02

Xbox One NAND Filesystem tool

Parses Xbox One Nanddumps for file-adresses and extracts the binary files. As I only had two dumps to work with, it's probably not
universally compatible and contains bugs for sure :P

Enjoy!

Requirements
  • Python 2.7
  • Xbox One eMMC NAND Dump
Actions
  • info --> Reads adresses from SFBX and GFCU Table and prints them to screen
  • extract --> Extracts the parsed entries from SFBX Table
  • sfbxscan --> If the SFBX adress of your NAND isn't contained, scan for the MAGIC/Header and append it to the list in the python script

Usage

Usage:
    NANDOne.py [action] [dump]

Available Action:
    sfbxscan --> Scans for SFBX address
    info --> Prints the parsed entries
    extract --> Extracts nand content

Example:
    NANDOne.py sfbxscan nanddump.bin


The next step in the process is to decrypt the headers and find the keys and signature formats.

Things seem to be moving along for the Xbox One nicely and maybe we will see a XOLinux (or whatever its decided to be called) pop up before the X1 is a year old.

News-Source: NANDOne released by tuxuser (via) Maxconsole Underground







Saturday, December 7, 2013

J-Runner Version 3 Build 4 Released




Xbox-Scene News





J-Runner Version 3 Build 4 Released



New version released with new feature and bug fix

This update makes it possible to create a Xbox One HDD from windows

Xbox-Scene


Changes

v0.3 4
- Added an option to prepare an hdd for use with an XBox One. It's beta so use it at your own risk. We used x360usb v1 on our tests.
- Fixed hex editor popping up when extracting files

v0.3 3
-Bug Fixes
- Dynamic size when reading full dumps of "Corona 4GB", should work with XBOX One

v0.3 2
- JR-P menu with power on, shutdown and bootloader mode commands
Warning: when in bootloader mode, JR-P needs to get reflashed to go into normal mode again
- Bug Fixes

News-Source: J-Runner Version 3 Build 4 Released (via) MaxConsole Underground







Thursday, December 5, 2013

[MOD] Use your Xbox 360 headsets on Xbox One




Xbox-Scene News





[MOD] Use your Xbox 360 headsets on Xbox One



You will like it

Learn how to use your beloved Xbox 360's headsets on your brand new Xbox One with this easy mod

As there are no commercial adapters nor official 'good' headsets for the Xbox One.
We show you here how to use your current Xbox 360 headsets on the new Microsoft's console.

Xbox-Scene


[QUOTE]
A few facts

The goal of this guide is to make compatible almost any Xbox 360 headset (Combination of headphones and microphone) with the new Xbox One.

At the moment of writing these lines, there are no official adapters (Not from Microsoft nor from Third-parties) to get Xbox 360 headsets running on Xbox One (At least the mic part). There are either no specific headsets for the Xbox One despite the 'crappy' one that comes with some special editions of the Xbox One.

The majority of the actual Xbox 360 headsets work on Xbox One (headphones part) but their mics doesn't.

Microsoft is yet to release an update to get Dolby Digital sound trough Xbox One optical port, so, headsets thats depend on that port will only work in Stereo or DTS.

This guide uses Tritton AX 720 as example head to get it working on Xbox One. This headset is compatible with Xbox 360, PS3 and PC and is capable of simulate 7.1 Dolby Digital surround sound.
[/QUOTE]

To View Kaos2K's complete tutorial, with all its steps and pictures, please visit the source link below. -- Thanks!


News-Source: [MOD] Use your Xbox 360 headsets on Xbox One (via) MaxConsole Underground

Still no sign of XS forums returning, so for discussion visit the source!






Sunday, December 1, 2013

Xbox One Debug Mode Unlock Method




Xbox-Scene News





Xbox One Debug Mode Unlock Method



A method to unlock the debug mode on a retail Xbox One has been found.

Some proof that Microsoft's statements that 'every Xbox One can be used for development' is true and maybe will encourage indie developers

Xbox-Scene


This method may not fully convert a retail console into a dev kit but it could possibly help some small developers that can not afford to purchase a full dev unit to get started on making some ideas started.

Here is the translated text from Logic-Sunrise:

Xbox One does not stop talking to her. After an announcement of a first nand dump and a software to change the hard drive of the console, this is a person wishing to remain unknown sharing this information: the method of activation Debug mode is now known! For the average user, this feature does you no good. But for devs, this can open a lot of doors. For those wishing to see the debug mode by themselves simply go to System One Xbox and press the four gates of the controller parameter (LB - RB - LT - RT) and "parameter Developer" menu will appear



News-Source: Xbox One Debug Mode Unlock Method (via) MaxConsole

NOTE: Please see the source link for more info and discussion!